This is a begginers introduction to the Rhino 3d Modelling Software
2. Once you open Rhino this screen will appear, it is asking you to choose which units you would like to work within, I prefer to work in Large Objects - Millimetres.
Note: Your screen interface will stay the same the only difference will the the units you work in, so if you are most comfortable with Feet and Inches, you should use Feet and Inches.
3. This is the Rhino Interface. It is very simple, to your right you have the Layers Toolbar, in the Middle the Viewports, to the bottom you have a Modelling Specific Toolbar to help you manage your model in 3d space, to the Left there is Command Toolbar and to the top is the Command Line and and another General Toolbar.
Note: The simplicity of this interface is hard to find in any other 3d Modelling Software, and this is a large reason why Rhino has such a short learning curve.
4(5). I've quickly placed a rectangular box in the scene. At the top of the Interface is the Command Line, your keyboard is connected to the Command Line at all times even when not selected, this allows you to input commands very quickly much like in the Cad Design Software autocad. The Command Line is very intuative, for example simply typing in "poly" it will produce the polyline tool, and a list of other possible choices beggininer with "poly" this is very useful as it saves typing time and time spent searching for a tool within toolbars.
5(6). The Viewports again are very intuative and follow a system common to almost every 3d Modelling Software. To enlarge any Viewport right-click on the blue tab and choose Maximize, conversiliy you can also simply double-click the tab to achieve the same function. (6.5)
6(7). To change to wire-frame mode right-click the tab again and choose wire-frame, personally my favriote mode to work in is ghosted mode, because it brings the best of both the wire-frame and the shaded modes. (8)
7(8). To the right of the Interface is the Command Toolbar, here are the most used commands, which can also be acsessed via the keyboard in the Command line. As you can see if you click and hold the Polyline Key a further toolbar will emerge showing all of the Line tools available in Rhino. Play around with this and see what you can find.
8(10). Click and hold the Surfaces Key and you will get all the tools available for creating Surfaces, this Toolbar is the most used with Rhino, generally I keep it open at all times. You can do this by simply dragging the tool to where ever you would like it.
9(11). As you did with the Surfaces Toolbar you can do with all the other toolbars, Rhino is a very customiable 3D Modelling Software,
10(13). Movement controls in the Viewports are simple. In a 2d Viewport, hold right-click to pan, and scroll to zoom, in Perspective Viewport, hold right-click to orbit, scroll to zoom and shift + right-click to pan.
This concludes the Interface Tutorial
To see a Video Tutorial visit our site www.RhinoTutorial.com
2. Once you open Rhino this screen will appear, it is asking you to choose which units you would like to work within, I prefer to work in Large Objects - Millimetres.
Note: Your screen interface will stay the same the only difference will the the units you work in, so if you are most comfortable with Feet and Inches, you should use Feet and Inches.
3. This is the Rhino Interface. It is very simple, to your right you have the Layers Toolbar, in the Middle the Viewports, to the bottom you have a Modelling Specific Toolbar to help you manage your model in 3d space, to the Left there is Command Toolbar and to the top is the Command Line and and another General Toolbar.
Note: The simplicity of this interface is hard to find in any other 3d Modelling Software, and this is a large reason why Rhino has such a short learning curve.
4(5). I've quickly placed a rectangular box in the scene. At the top of the Interface is the Command Line, your keyboard is connected to the Command Line at all times even when not selected, this allows you to input commands very quickly much like in the Cad Design Software autocad. The Command Line is very intuative, for example simply typing in "poly" it will produce the polyline tool, and a list of other possible choices beggininer with "poly" this is very useful as it saves typing time and time spent searching for a tool within toolbars.
5(6). The Viewports again are very intuative and follow a system common to almost every 3d Modelling Software. To enlarge any Viewport right-click on the blue tab and choose Maximize, conversiliy you can also simply double-click the tab to achieve the same function. (6.5)
6(7). To change to wire-frame mode right-click the tab again and choose wire-frame, personally my favriote mode to work in is ghosted mode, because it brings the best of both the wire-frame and the shaded modes. (8)
7(8). To the right of the Interface is the Command Toolbar, here are the most used commands, which can also be acsessed via the keyboard in the Command line. As you can see if you click and hold the Polyline Key a further toolbar will emerge showing all of the Line tools available in Rhino. Play around with this and see what you can find.
8(10). Click and hold the Surfaces Key and you will get all the tools available for creating Surfaces, this Toolbar is the most used with Rhino, generally I keep it open at all times. You can do this by simply dragging the tool to where ever you would like it.
9(11). As you did with the Surfaces Toolbar you can do with all the other toolbars, Rhino is a very customiable 3D Modelling Software,
10(13). Movement controls in the Viewports are simple. In a 2d Viewport, hold right-click to pan, and scroll to zoom, in Perspective Viewport, hold right-click to orbit, scroll to zoom and shift + right-click to pan.
This concludes the Interface Tutorial
To see a Video Tutorial visit our site www.RhinoTutorial.com
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