Thursday, 17 March 2011

Simple Fabrication Tool

schindlersalmerón Create Simple Tool to Fabricate Complex Curves

schindlersalmeron_curvedchair

The definition overview is on Vimeo from a workshop at CITA.  Found on eat-a-bug.  

Schindlersalmeron a Zurich-based firm used grasshopper to create a system of creating curved pieces of furniture. Both sides of the curve are slotted into one another to fit their specific geometry.

 

ZipShape Parametric Model 06/10 from Christoph Schindler on Vimeo.

For more of Rhino Tutorial visit RhinoTutorial.com

Or any of our supporting sites: 

RhinoTutorial@Facebook


Wednesday, 16 March 2011

Rhino Tutorial Quick Tips: Advanced Object Snap

Rhino Tutorial Quick Tips: Advanced Object Snap

The advanced object snaps are tools that allow you to pick on geometry in a more sophisticated way than the normal object snaps. Among my favorites "Between" and "Alongline" (which by the way, are nestable within a command, meaning you can type them while a command is active). These tools can be found under menu: Tools > Object Snaps. The first block of osnaps correspond to the traditional ones found at the bottom of Rhino's interface; the second block are the advanced ones.

To quickly access these last mentioned, you can hover over the normal object snaps (at the bottom of Rhino's interface) with your mouse, while pressing the Ctrl key down. This will switch from normal to advanced osnaps. I learnt this tip a few days back from Gijs de Zwart, while trying to win a competition on who knew more about Rhino. This item made me loose ;-)...

Rhino Tutorial 10

Tuesday, 15 March 2011

Rhino Tutorial Quick Tips: Accessing ToolBars

Quick Tips with Rhino Tutorial

In Rhino 4.0 you can access any toolbar by clicking with the right mouse button anywhere on the grey space of the interface. When you do this you have the list of all Rhino toolbars, as well as any plug-in you might have installed. You just need to click or unclick to make them visible. It is that simple, we hope this helped

Monday, 14 March 2011

Rhino Tutorial Quick Tips: Organic Toolbar

Rhino Tutorial Quick Tips: Organic Toolbar

The Organic Toolbar is a nice little tool that allows you to move objects in any viewport, in the right direction (x,y,z). So you don't have to worry about having the right viewport activated, as opposed to using the alt+arrow keys.

This toolbar contains several buttons, indicating whereas you will move the selected objects in X, Y or Z, up or down, etc. You can find this toolbar in the toolbar list that shows up, when right-clicking in a grey area of the interface.

It is specially very useful when point editing. For me, the best ones, are the "Compress along..." or "Expand along..." buttons, that allow you to move 2 or more points equidistantly in the opposite direction or towards each other. Now, beware of having the points you want to compress/expand all at either side of the origin

So we have seen how to compress/expand points that were at either side of the Origin (Cplane or World). But if your points are elsewhere, these buttons won't work the expected way.

By shift+right clicking on each button, you will see that these are simply macros using the Scale1d command and the Origin as a reference point. Therefore to make it work, when your points are all at one side or the other of the Origin, you can simply use the Scale1d command, finding as an origin point, the midpoint between the points you wish to expand/compress along, and as a scale factor one of the selected points.

Sunday, 13 March 2011

Rhino Tutorial Quick Tips: Trimming or Splitting Surfaces

Rhino Tutorial Quick Tips: Trimming or Splitting Surfaces

Trimmed surfaces are sometimes tricky because, once they are trimmed there are certain commands you can't use on the trimmed edges. Useful commands that allow to create or maintain continuity, such as _MatchSrf or _Symmetry become useless.

A possible workaround to this issue is, if appropriate to the situation, to _Untrim the trimmed edge and then to _Split the surface using the command line Isocurve option. This option allows you to keep the same geometry structure for your surface. If you turn ctrl pts on (F10), you'll see all points lie on the surface edge. You can erase the unwanted split part of the surface and use any command you want on the resulted surface!

Saturday, 12 March 2011

Rhino Tutorial Quick Tips: Viewport Access

Rhino Tutorial Quick Tips: Viewport Access

Here are 3 tips for quicker access to your viewports:


- When you have a maximized viewport you can shuffle to the next by pressing ctrl+tab. This avoids having to double click, coming back to the default 4view and double clicking on the next view.

- But if you do like the clicking, you can at least simplify it by setting it as a single-click. Go to the Options... > View > Under "Viewport Properties", select "Single-click maximize".

- Another way of quickly having access to the viewports is by enabling Viewport Tabs. Just type ViewportTabs and select Show. You can then click on the tabs to make a certain view active. It's a quick way of renaming your views as well, just by double-clicking on the tab.

Friday, 11 March 2011

Quick Tips with Rhino Tutorial: Activating History in Rhino

Quick Tips with Rhino Tutorial

By default, History recording is turned off in Rhino 4. To record history, click in the Record History pane in the status bar at the bottom of the screen. Recording lasts exactly one command and then turns off again so that you need to set this for every command for which you would like to record history. When the 'Record History' text is bold

 in the status bar pane, history recording is on. To force Rhino always to record history for eligible commands, right click in the Record History pane and set a check mark to 'Always record history' in the context menu. Note there are other settings available there as well. These settings can also be set at the command line using the History command.

In order for history to be recorded for a command, recording must be turned on before the command completes- it's ok to start recording history for Loft while the Loft dialog is up for example. See Help for details and a list of History enabled commands.

Friday, 4 March 2011

Rhino Tutorial 8 Smash & Unroll

In this rhino tutorial we are looking at how to Smash and Unroll your models in Rhino so that you may create physical models from them later.

_Smash
_Unroll

Best 3d Software for Character Development

Another great Rhino Tutorial looking at character creation in this 3d modelling software but more specifically at modelling a fierce bull, again this tutorial is here to teach the bulk foundation, to allow you to coincidentally move on your own and design.

We found it very helpful and now we are sharing it with you.

</object><br /><font size="1">Watch Rhino Creature Modeling vid1 in Entertainment&nbsp;&nbsp;|&nbsp;&nbsp;View More Free Videos Online at Veoh.com</font>

This rhino tutorial really shows the broadness of Rhino, it is an all stops software defiantly with us it is the best 3d software, it can design anything you want.

Sunday, 27 February 2011

Rhino Tutorial 7 Booleans

In this rhino tutorial we explain what booleans are and how to use them in rhino

In this Rhino Tutorial:

_Boolean Union
_Boolean Difference
_Boolean Intersection
_Boolean Split

For more of Rhino Tutorial visit RhinoTutorial.com

Or any of our supporting sites: 

Rhino Tutorial 6 Importing PDFs and Bitmaps

This rhino tutorial looks into how to import PDFs and bitmaps into rhino

In this Rhino Tutorial:

_Import
_Background Bitmap
_Smart Track

Sunday, 20 February 2011

Rhino Tutorial 5 Editing Polysurfaces

This rhino tutorial looks at the basics of creating and editing Rhino polysurfaces

_Curve
_Extrude Curve
_Extrude Surface
_Fillet Edge
_Chamfer Edge

Saturday, 19 February 2011

Best 3d software for furniture design?


In our understanding of what might be the best 3d software it has become clear now that the Rhino 3d modelling software is capable of designing characters just as well as any other 3d modelling software but without breaking the bank account.
But where Rhino really excels is in product design, architectural design and is a leader in the automobile design industry as a car design software furthermore it is a pinnacle player in the furniture design industry as a furniture design software.

Why is Rhino excelling so much as a car design software, house design software and a furniture design software, this is because Rhino works with live measurements, meaning everything you design is to scale, unlike most types of 3d modelling software. This means that you can work with rhino from the beginning of you digital design to the end, using your Rhino file for the final stage of product design whether that be a rubber duck, a Ferrari, a house, or a mould for a gold ring. It hard to argue against rhino possibly being the best 3d software.

For more of Rhino Tutorial visit RhinoTutorial.com

Or any of our supporting sites: 

Friday, 18 February 2011

Rhino Tutorial 4 Editing Curves

This Rhino Tutorial looks at the basics of curve creation and editing

In this Tutorial

_Split
_Join
_Trim
_Extrude Curve
_Explode
_Cap

For more of Rhino Tutorial visit RhinoTutorial.com

Or any of our supporting sites: 

Rhino Tutorial 4 Editing Curves

This Rhino Tutorial looks at the basics of curve creation and editing

In this Tutorial

_Split
_Join
_Trim
_Extrude Curve
_Explode
_Cap


For more of Rhino Tutorial visit RhinoTutorial.com

Or any of our supporting sites: 

RhinoTutorial@Squidoo

<a href="http://www.scribd.com/rhinotutorial">RhinoTutorial@Scribd</a>

<a href="http://twitter.com/#!/RhinoTutorial">RhinoTutorial@Twitter</a>

<a href="http://vimeo.com/user5889103">RhinoTutorial@Vimeo</a>



 


Friday, 11 February 2011

Video Rhino Tutorial on Character Development

Here you have it guys!!

The great tutorial I mentioned in by best 3d software post, taking you through the main concepts of character creation within Rhino
This is a great tutorial I believe because it doesn’t take you through everything meticulously rather it gives you a solid base to work from, it gives you the confidence to know that you can make it yourself.

Here it is

</object><br /><font size="1">Watch Rhino Character Modeling vid1 in Entertainment&nbsp;&nbsp;|&nbsp;&nbsp;View More Free Videos Online at Veoh.com</font>


P.S
This is the tutorial we watched to learn character animation on rhino
We will post up some more soon to help you learn the best 3d software.

Scribd Article looking at the potential of Rhino in character development


Hi guys! 

We understand there are many 3d modelling softwares around and it can become confusing, so we have decided to dedicate a category on our site explaining and demonstrating via video and written tutorials which 3d modelling software is the best 3d software for you to use, this is our first post.

We hope you enjoy it

Thursday, 10 February 2011

Rhino Tutorial 1 Interface Written Version

Hi guys, the original video rhino tutorial 1 Interface has now been published on scribd as a written version


To see the original video rhino tutorial visit rhinotutorial.com

Tuesday, 8 February 2011

Rhino Tutorial 3 Basic Commands

This tutorial looks at the basic commands of the 3d modelling software Rhino

In this Rhino tutorial we will look at:

_Move
_Rotate
_Copy
_Scale in 1D, 2D and 3D


For more video tutorials visit Rhino Tutorial

Monday, 31 January 2011

best 3d software tutorial

Here you have it guys!!

The great tutorial I mentioned in by best 3d software post, taking you through the main concepts of character creation within Rhino
This is a great tutorial I believe because it doesn’t take you through everything meticulously rather it gives you a solid base to work from, it gives you the confidence to know that you can make it yourself.

Here it is

</object><br /><font size="1">Watch <a href="http://www.veoh.com/browse/videos/category/entertainment/watch/v136114639KBKDJS">Rhino Character Modeling vid1</a> in <a href="http://www.veoh.com/browse/videos/category/entertainment">Entertainment</a>&nbsp;&nbsp;|&nbsp;&nbsp;View More <a href="http://www.veoh.com">Free Videos Online at Veoh.com</a></font>


P.S
This is the tutorial we watched to learn character animation on rhino
We will post up some more soon to help you learn the best 3d software.

Rhino 3d Modelling Software Tutorial Interface

This is a begginers introduction to the Rhino 3d Modelling Software

2. Once you open Rhino this screen will appear, it is asking you to choose which units you would like to work within, I prefer to work in Large Objects - Millimetres.
    Note: Your screen interface will stay the same the only difference will the the units you work in, so if you are most comfortable with Feet and Inches, you should use Feet and Inches.

3. This is the Rhino Interface. It is very simple, to your right you have the Layers Toolbar, in the Middle the Viewports, to the bottom you have a Modelling Specific Toolbar to help you manage your model in 3d space, to the Left there is Command Toolbar and to the top is the Command Line and and another General Toolbar.
    Note: The simplicity of this interface is hard to find in any other 3d Modelling Software, and this is a large reason why Rhino has such a short learning curve.

4(5). I've quickly placed a rectangular box in the scene. At the top of the Interface is the Command Line, your keyboard is connected to the Command Line at all times even when not selected, this allows you to input commands very quickly much like in the Cad Design Software autocad. The Command Line is very intuative, for example simply typing in "poly" it will produce the polyline tool, and a list of other possible choices beggininer with "poly" this is very useful as it saves typing time and time spent searching for a tool within toolbars.

5(6). The Viewports again are very intuative and follow a system common to almost every 3d Modelling Software. To enlarge any Viewport right-click on the blue tab and choose Maximize, conversiliy you can also simply double-click the tab to achieve the same function. (6.5)

6(7). To change to wire-frame mode right-click the tab again and choose wire-frame, personally my favriote mode to work in is ghosted mode, because it brings the best of both the wire-frame and the shaded modes. (8)

7(8). To the right of the Interface is the Command Toolbar, here are the most used commands, which can also be acsessed via the keyboard in the Command line. As you can see if you click and hold the Polyline Key a further toolbar will emerge showing all of the Line tools available in Rhino. Play around with this and see what you can find.

8(10). Click and hold the Surfaces Key and you will get all the tools available for creating Surfaces, this Toolbar is the most used with Rhino, generally I keep it open at all times. You can do this by simply dragging the tool to where ever you would like it.

9(11). As you did with the Surfaces Toolbar you can do with all the other toolbars, Rhino is a very customiable 3D Modelling Software,

10(13). Movement controls in the Viewports are simple. In a 2d Viewport, hold right-click to pan, and scroll to zoom, in Perspective Viewport, hold right-click to orbit, scroll to zoom and shift + right-click to pan.

This concludes the Interface Tutorial
To see a Video Tutorial visit our site www.RhinoTutorial.com

Best Modelling Software for Animation?

3d modelling software cater to different markets, the best modelling software for you depends on what type of design you are working within.

The Rhino 3d modelling software is clearly our favorite, because it is capable of working within every design industry although it does perform in some better than others. This 3d modelling software is capable of character design for animations and films although to get the strongest qualities for this industry plug-ins such as t-splines are useful to have, but even with this added plug-in you will expect to pay way less than for most other types of 3d modelling software.

There are examples of rhino tutorials for character design and we will post them soon, just to show you how versatile Rhino really is, and to persuade you that rhino really is the best modelling software.

Hyundai i-flow Concept: design images

A few of the design images released by Hyundai for the i-flow Concept revealed at Geneva 2010, including 3D modelling software exterior rendering, exterior and interior design sketches and conceptual drawings of many components and details
.Hyundai i-flow Concept 3D RenderingHyundai i-flow Concept 3D RenderingHyundai i-flow Concept 3D RenderingHyundai i-flow Concept Door PanelHyundai i-flow Concept Wheel Design SketchHyundai i-flow Concept Seat Design Sketch